I just downloaded and installed Valentina. I don’t know if it will work for my needs or not. I see in the description there is talk of using it for clothing design and how it uses some clothing design formulas.
I need to design a 3D functional object made our of rubber. I sort of have a solid shape that I am trying to emulate. It doesn’t have to be exactly the same shape and likely because of the different materials might work better with a little different form.
I realize I’m pretty vague in my description, but, would Valentina still be useful for this? Or maybe something else? or any general discussion or instructions on how to make a pattern of a non-clothing 3D object.
Basically, Valentina creates 2D patterns meant to be turned into 3D objects, much like Pepakura. It simply goes about it from scratch and measurements, rather than pulling its information from a 3D model. If you already have a 3D model, Pepakura would work better for you. If you just have measurements (lengths, angles, etc.), then Valentina should do the trick.
You can use FreeCAD to design 3d parts. https://www.freecadweb.org/
If you are interested in parametric 2D/3D CAD, OpenSCAD or OnShape’s FeatureScript should work.
If your 3D object is to be built from sheets of rubber, in the way that our clothing is built from 2D fabric, then the answer is yes! Valentina can help you do this.
You can also use Valentina to make sheet metal designs, origami, packaging boxes, and presumably any 3D object created from 2D shapes which are cut out of sheets of material.
My thought at this point would be to ask if there are only old books that have patterns for shoe design.
The reason is to do with potentially adding ‘socks’ to the end of a leg design, in respect of a cat suit to make a “seamed” footed dance tight design.
My recollection is that shoe patterns have some specific measures that are somewhat unique to that field… (like the ‘instep’)
(Would suggest a forum category for ‘Non-clothing use’.)
Other less conventional uses :-
- Dance tights. - These are a ‘pain’ to get right, but I’ve still not found the foil spandex design I wanted for a costume project. meaning I might have to make my own pattern, to find a specialist supply firm to do them.
*Corsetry : From what I can tell modern under bust corsets aren’t that complex, and could I think be adapted from a 'basque pattern if such things exist… There are also a few historical patterns online… Overbust designs are more complicated… (On a side note, there are possibly also patterns that could be drafted for girdles and supports of various kinds.)
- Hats - An awful lot of basic hat designs can be done using flat patterns initially, even if they are later pressed into shape. Seem to recall an ancient history musuem explaining about cut felt being used extensively historically…
*Bags. - Both canvas and in other materials… Whilst a Simple canvas shopping bag can be produced in about 1-2 hours competently without a pattern there are other designs of bag that would benefit from shared patterns…
*Soft toy construction - Such as ‘plush’ animals and so forth… (side note: To do this really well, it would need Valentia to have an option to mark an “applique patch position” on a pattern typically to indicate where a relevant applique or embroidery was to be applied during construction.)
@bamba - Definitely Valentina can help you make patterns for these projects!
Since I’ve owned a costume shop for 36+ years we have done all the above and then some- including using stuffed toy animals to create larger mascot versions. This past weekend I input a women’s leotard pattern we have into Valentina, because we needed an XXL large size (48-44-51) for The Producers (I’ll post it when i get a chance) , and today I was working on the pattern for buckram skull caps for some headpieces - which I will enter into Val.
Depending on the applique you could use an internal path to mark the position, but YES I can see being able to import a bitmap that could be “pinned” in the proper place to position appliques or other such things. Not only do we use embroidery machines, we have tacking machines we use for small embroideries or sewing patches/stars/circles/etc on. We also use nail heads, rhinestones, studs, and gems that need to be marked. For example: rhinestones on a set of costumes for Chorus Line and the White Christmas finale costumes, or of course Elvis Jumpsuits… the time I could save with saving a Corel file as a gif and pinning to a pattern piece and have it grade to a bunch of sizes would be a great time saver.
And yes… dance wear in general can be tricky, not so much because of the pattern, but because of the variability of the stretch and direction of the fabric.
We want to add the ability to connect embroidery files and electronic circuit layouts into Valentina patterns.
So there’s some serious work that can happen in this area, not just importing a static image.
I use the application to make rubber clothing and accessories. It’s no different than anything else. You have to know how to make patterns though. This is where I was getting fetched up. I could make stuff but never learned the skill of pattern making itself. If you can make the pattern on paper you can easily replicate it in Seamly2D.
My stuff follows the rules of dancewear somewhat as I have to use negative ease in order to get the fit right because of the different degree of stretch for the different thicknesses of sheeting/Material