to give more feedback on the creation of mesh in other applications
Marvelous Designer uses
Delauney and Steiner
This is confirmed by my previous emails when looking at the tri mesh. I can also see now how a Quad mesh could be acheived through the steiner Tri mesh.
Previous iterations of marvelous designer did not use steiner delauney. just delauney.
so this is something to consider to be ahead of the simulation game later on.